The Three Golden Rules
December 24, 2012
1. You and your partners go home safely at the end of each and every shift. 2.The criminal goes to jail. 3. Liability free. The three golden rules, first written by Dep. Paul McRedmond of the Multnomah County Sheriff’s Office, must be the basis of all officer training.
Healing in Traditional Chinese Medicine: Acupuncture
December 17, 2012
Acupuncture is one of the oldest, most commonly used medical procedures in the world. It has become the biggest part of Traditional Chinese Medicine (TCM) in the United States in the years since 1972 when President Nixon visited China, at which time he saw amazing results for patients during his visits to hospitals.
A Police Officer’s View of Scaling Force
September 3, 2012
Fights are dynamic and chaotic situations. A simple escort hold, walking a drunk off the premises can turn into a knife fight or a struggle for your weapon in an instant. Or you and several other officers could be fighting against a large, vicious threat who is acting completely inhuman and have him suddenly go limp.
An Introduction to Force Decisions
April 30, 2012
This book (Force Decisions) is a gift, a peace offering. It is an attempt to communicate across a vast gulf in culture and experience, the gulf that exists between the Law Enforcement community and those whom they protect.
How to Evaluate a Force Decision
April 16, 2012
Fighting is ugly. Killing is ugly. Getting involved in any force incident is dangerous and it hurts. Violence affects humans at a very deep emotional level, and when we see or hear of an act of violence most people are sickened or outraged. And our default assumption is that anything that sickens or angers us so much must be wrong.
Four Chokes and Cranks for Street Use - February 27, 2012
The type of chokes and cranks discussed here are designed for the street. Several of them have been banned from judo competition because they are too dangerous for sport.
Use Neck Cranks or Chokes to Fight an Adversary - January 9, 2012
In single combat, we can confuse the enemy by attacking with varied techniques when the chance arises. Feint a thrust or cut, or make the enemy think you are going to close with him, and when he is confused you can easily win.